Posted on 02/10/2016

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Fluxic Subscores: “Hauntsville Chambers”

  [gdlr_divider type=”solid” size=”100%” ] Haunting modular soundscape [gdlr_divider type=”solid” size=”100%” ] [gdlr_styled_box content_color=”#ffffff” background_color=”#703232″ ] “A howling wind runs through the corridors. Echoes of vast machines are reflected deep from within the core. Materialized organic railways pass by in hectic rushes, as the shadow of doom lures in the horizon.” [/gdlr_styled_box] [gdlr_divider type=”solid” size=”100%” ] Only […]

Posted on 29/09/2016

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09687 :: 2-3-Selector

RANUM :: TRACKS :: 09687 :: 2-3-SELECTOR PLAY OTHER 09687-003  BPM-124  (2013)  A mesmerizing and groovy simple beat with a laconic, hypnotic male voice.   Watch the first ever Fluxic video for this track here: [gdlr_video url="https://youtu.be/XXQgVEbK_LY" ] - Music & Lyrics by Jesper Ranum Composed 2006. Last recorded 2013. By Fluxic | Mind Label: [...]

Posted on 10/06/2016

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Crowdsourced Creations

Democratic Music? Is it possible to make viable music with contributions from a range of unconnected people? Let’s say we agree on a tempo and key or chord progression, and then throw stuff in a common pool. And mix it up and arrange it algorithmically to see if there is a common spirit hidden in there. […]

Posted on 05/06/2016

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“Robocon” Generative algorithmic interpretation

“Robocon”: Generative, autonomous 90 minute music piece. In 1974-75 the German electronic music group “Tangerine Dream” released the albums “Phaedra” and “Rubycon” which used the synthesizers and sequencing in an innovative way. Along with the Kraftwerk albums from the same period, they were highly innovative and paved the way for current ambient and trance music. […]

Posted on 26/05/2016

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The A.I. Radio Station

When machines take over “Play me some music, Hal…” Progress in Artificial Intelligence and music research is advancing rapidly. So within a foreseeable future we will hear music that is entirely generated and performed by computers. An automatic radio station like the one I have mocked up in this post, will become a reality. [gdlr_quote align=”center” […]

Posted on 17/05/2016

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Shuffled Playback

In line with the many other randomized and algorithmic experiments, I have looked into the consequences and pitfalls with shuffled playback of pieces. It is appealing, that the user will get a new and surprising experience every time they turn to your platform. But it also puts high demands on consistency and quality, since ANY […]

Posted on 17/05/2016

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Oblique Strategies – Extended

I have always been a big fan of Brian Eno‘s “Oblique Strategies” concept. The thought of letting chance influence on your work is very appealing, since it prevents you from being stuck in comfort zones and “business as usual”. The random concept was already put to use early on, e.g. on chord selections, and arrangement decisions. The […]

Posted on 14/05/2016

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Coincidental remixing

The Fluxic way of remixing stuff is somewhat deviant from general practices. By isolating the various elements of a track, and then preparing and looping that information algorithmically you will get a coincidental sequence of the elements that will produce results, ranging from the brillant to the useless. Depending on the raw material, this method […]