Posted on 10/06/2016

Jesper Ranum 0 comments

Spatial Dimensions in Music

In the beginning of recorded history, it was an accomplishment in itself just to be able to record something and play it back. The recordings were monophonic – with sound coming from a single sound source. As technical development progressed, experiments were carried out with more sound sources (speakers) in order to create a more […]

Posted on 12/03/2016

Jesper Ranum 0 comments

Mix Randomization

In the last few months, I have created and experimented with a randomized mixing system, which provides a new way of interacting with the computer. The custom system has been created in Logic Pro X’s dreaded environment, which provides for very advanced ways of manipulating MIDI and controller data. Upon request the computer offers a random mix […]