Posted on 25/07/2016

Jesper Ranum 0 comments

Managing Large Sound Libraries

Piling up During the course of time you probably collect a large collection of audio snippets, samples, loops and recordings. Maybe you bought some commercial sample libraries or sound effects collections. Or subscribed to audio magazines that supply samples with each issue, Your virtual instruments and audio programs often also come with healthy selections of […]

Posted on 26/06/2016

Jesper Ranum 0 comments

Lost in the options

Too much of a good thing? Many electronic musicians and producers have gathered large collections of instruments, plug-ins and devices in order to be as flexible as possible. But in many cases this flexibility can slow down your creativity, as you are struggling to choose which option to use for the current task. Jack of all […]

Posted on 25/05/2016

Jesper Ranum 0 comments

Forced limitations

How far can you go with one sound, if you use all available treatments to it? I’d dare to say about all the way to a finished piece of music. A single basic sound source can be treated to perform almost any musical role. This was actually also the basic philosophy behind the first analog […]

Posted on 17/05/2016

Jesper Ranum 0 comments

Oblique Strategies – Extended

I have always been a big fan of Brian Eno‘s “Oblique Strategies” concept. The thought of letting chance influence on your work is very appealing, since it prevents you from being stuck in comfort zones and “business as usual”. The random concept was already put to use early on, e.g. on chord selections, and arrangement decisions. The […]

Posted on 05/05/2016

Jesper Ranum 0 comments

Music & Meta Data

SInce 2010 I have been experimenting with the extensive meta-tagging of music, to try to find new ways to interact and present music. For the first version (1.0) of Fluxic I created the “Expanding Meta Work“, based on this. All music here has been tagged with a very large number of attributes, which provides new […]